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Against the Slave Lords Review

Against the Slave LordsAgainst the Slave Lords is a hardcover reprint of four classic Dungeons and Dragons modules. This book also contains an all-new adventure that introduces the series.

Description and Quick Review of Against the Slave Lords:
The four modules in Against the Slave Lords were originally played for a tournament at Gen Con. The modules were later expanded for campaign play and printed for use in the AD&D system.

The quality of the book is excellent. I have an original copy of module A4 and the reprint is true to the original. The original modules were printed in a light blue ink and the black ink used in Against the Slave Lords makes everything look bolder (and better).

The book uses the same art and the quality is top-notch. The new module, Danger at Darkshelf Quarry, even uses old-school looking art to keep with the feel of the original modules.

Against the Slave Lords includes the original pre-generated characters used in the tournament. You could run these modules using the provided PCs and the point system for tournament if you wanted. Or just start at the new adventure with new characters and run them through the entire campaign. I like having the ability to choose how to play these and try out AD&D’s tournament system.

Finally there are some nice finishing touches on the book. The author of each module has written a foreword. And there are twelve pages at the end of the book full of fan illustrations that look great.

I only have two small nit-picks with Against the Slave Lords. First the maps look good and have even been reformatted a bit for easier reading, but having to flip back and forth to them gets annoying. The original maps were printed on the module covers and thus easier to access. Second (and this is really minor) the book doesn’t include the covers. They’d be really nice in full-color to separate the modules. And even if reprinted in black and white as separators they’d be nice.

Not everyone wants to play AD&D and WotC has included the bestiary for these modules in the DnD Next playtest materials. This makes Against the Slave Lords even more viable and was a really smart move.

If you enjoyed the A-series before and want to try them again, you should pick Against the Slave Lords up. Maybe you ran them before and want to try the tournament rules. This book is even a good buy for anyone that wants to try these classic modules for the first time, using AD&D rules or the new DnD Next rules.

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